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SIGGRAPH 2025 · 全部 306 篇
  • Spherical Lighting with Spherical Harmonics Hessian
  • Splat and Replace: 3D Reconstruction with Repetitive Elements
  • Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation
  • Spline Deformation Field
  • SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars
  • Stable Cosserat Rods
  • StableMakeup: When Real-World Makeup Transfer Meets Diffusion Model
  • Stitch-A-Shape: Bottom-up Learning for B-Rep Generation
  • Stochastic Barnes-Hut Approximation for Fast Summation on the GPU
  • Stochastic Preconditioning for Neural Field Optimization
  • Streaming-Aware Neural Monte Carlo Rendering Framework with Unified Denoising-Compression and Client Collaboration
  • StreamME: Simplify 3D Gaussian Avatar within Live Stream
  • Stressful Tree Modeling: Breaking Branches with Strands
  • Stroke Transfer for Participating Media
  • Style Customization of Text-to-Vector Generation with Image Diffusion Priors
  • SwiftSketch: A Diffusion Model for Image-to-Vector Sketch Generation
  • TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling
  • TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization
  • Text-based Animatable 3D Avatars with Morphable Model Alignment
  • The Mokume Dataset and Inverse Modeling of Solid Wood Textures
  • Tiny is not small enough: High quality, low-resource facial animation models through hybrid knowledge distillation
Journal

Streaming-Aware Neural Monte Carlo Rendering Framework with Unified Denoising-Compression and Client Collaboration

Hangming Fan, Yuchi Huo, Chuankun Zheng, Chonghao Hu, Yazhen Yuan, Rui Wang

Zhejiang University

SIGGRAPH 2025RenderingMonte Carlo RenderingNeural DenoisingCloud RenderingVideo CompressionClient CollaborationStreaming
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