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SIGGRAPH 2024 · Animation & Simulation · 共 64 篇
  • Position-Based Nonlinear Gauss-Seidel for Quasistatic Hyperelasticity
  • Preconditioned Nonlinear Conjugate Gradient Method for Real-time Interior-point Hyperelasticity
  • Primal-Dual Non-Smooth Friction for Rigid Body Animation
  • Progressive Dynamics for Cloth and Shell Animation
  • Real-time Physically Guided Hair Interpolation
  • Real-time Wing Deformation Simulations for Flying Insects
  • S3: Speech, Script and Scene driven Head and Eye Animation
  • Scintilla: Simulating Combustible Vegetation for Wildfires
  • Semantic Gesticulator: Semantics-Aware Co-Speech Gesture Synthesis
  • Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation
  • SMEAR: Stylized Motion Exaggeration with ARt-direction
  • Soft Pneumatic Actuator Design using Differentiable Simulation
  • Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton
  • Strategy and Skill Learning for Physics-based Table Tennis Animation
  • Super-Resolution Cloth Animation with Spatial and Temporal Coherence
  • SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillation
  • Taming Diffusion Probabilistic Models for Character Control
  • TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis
  • Terrain Amplification using Multi-Scale Erosion
  • Text-Guided Synthesis of Crowd Animation
  • Universal Facial Encoding of Codec Avatars from VR Headsets

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    Conference

    SMEAR: Stylized Motion Exaggeration with ARt-direction

    Jean Basset, Pierre Bénard, Pascal Barla

    Inria

    SIGGRAPH 2024Animation & Simulation
    Motion StylizationSmear Frame3D AnimationNon-Photorealistic RenderingArt Direction
    PaperProjectCode
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