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SIGGRAPH 2024 · Animation & Simulation · 共 64 篇
  • Lagrangian Covector Fluid with Free Surface
  • Learning a Generalized Physical Face Model From Data
  • LGTM: Local-to-Global Text-Driven Human Motion Diffusion Model
  • Lightning-fast Method of Fundamental Solutions
  • Media2Face: Co-speech Facial Animation Generation With Multi-Modality Guidance
  • MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations
  • Modal Folding: Discovering Smooth Folding Patterns for Sheet Materials using Strain-Space Modes
  • Modelling a Feather as a Strongly Anisotropic Elastic Shell
  • Multi-Material Mesh-Based Surface Tracking with Implicit Topology Changes
  • Neural-Assisted Homogenization of Yarn-Level Cloth
  • Neural Monte Carlo Fluid Simulation
  • NICER: A New and Improved Consumed Endurance and Recovery Metric to Quantify Muscle Fatigue of Mid-Air Interactions
  • Physics-based Scene Layout Generation from Human Motion
  • Position-Based Nonlinear Gauss-Seidel for Quasistatic Hyperelasticity
  • Preconditioned Nonlinear Conjugate Gradient Method for Real-time Interior-point Hyperelasticity
  • Primal-Dual Non-Smooth Friction for Rigid Body Animation
  • Progressive Dynamics for Cloth and Shell Animation
  • Real-time Physically Guided Hair Interpolation
  • Real-time Wing Deformation Simulations for Flying Insects
  • S3: Speech, Script and Scene driven Head and Eye Animation
  • Scintilla: Simulating Combustible Vegetation for Wildfires

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    Conference

    Neural Monte Carlo Fluid Simulation

    Pranav Jain, Ziyin Qu, Peter Yichen Chen, Oded Stein

    University of Southern California; MIT

    SIGGRAPH 2024Animation & Simulation
    Fluid SimulationNeural FieldMonte Carlo MethodPressure SolverBoundary Condition
    PaperProject
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