Paper Notes
GitHub
SIGGRAPH Asia 2025 · Rendering · 共 55 篇
  • CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians
  • Consecutive Frame Extrapolation with Predictive Sparse Shading
  • Designing and Fabricating Color BRDFs with Differentiable Wave Optics
  • Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstruction
  • Diffusion-Guided Relighting for Single-Image SVBRDF Estimation
  • DSCombiner: Double Shrinkage for Combining Biased and Unbiased Monte Carlo Renderings
  • Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields
  • Evaluating and Sampling Glinty NDFs in Constant Time
  • Frame-Free Representation of Polarized Light for Resolving Stokes Vector Singularities
  • Gaussian Integral Linear Operators for Precomputed Graphics
  • Generalized Unbiased Reconstruction for Gradient-Domain Rendering
  • Glare Pattern Depiction: High-Fidelity Physical Computation and Physiologically-Inspired Visual Response
  • Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussian Splatting
  • GSWT: Gaussian Splatting Wang Tiles
  • Harmonic Caching for Walk on Spheres
  • Hyperspectral Polarimetric BRDFs of Real-world Materials
  • Imperfect Image-Space Control Variates for Monte Carlo Rendering
  • Inverse Radiative Transport for Infrared Scenes with Gaussian Primitives
  • Jackknife Transmittance and MIS Weight Estimation
  • Jump Restore Light Transport
  • JumpingGS: Level-jump 3D Gaussian Representation for Delicate Textures in Aerial Large-scale Scene Rendering

    从搜索结果或列表筛选点进论文后,这里会显示那一批结果。

    Journal

    Generalized Unbiased Reconstruction for Gradient-Domain Rendering

    Difei Yan, Zengyu Li, Lifan Wu, Kun Xu

    Tsinghua University; NVIDIA

    SIGGRAPH Asia 2025Rendering
    Gradient-Domain RenderingUnbiased ReconstructionMonte Carlo RenderingLight TransportImage Reconstruction
    Paper
    This note has no summary yet.