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SIGGRAPH Asia 2023 · Rendering · 共 46 篇
  • Perceptual error optimization for Monte Carlo animation rendering
  • Projective Sampling for Differentiable Rendering of Geometry
  • Quantum Ray Marching: Reformulating Light Transport for Quantum Computers
  • RMIP: Displacement ray tracing via inversion and oblong bounding
  • RT-Octree: Accelerate PlenOctree Rendering with Batched Regular Tracking and Neural Denoising for Real-time Neural Radiance Fields
  • ScaNeRF: Scalable Bundle-Adjusting Neural Radiance Fields for Large-Scale Scene Rendering
  • SLANG.D: Fast, Modular and Differentiable Shader Programming
  • SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Relighting
  • VET: Visual Error Tomography for Point Cloud Completion and High-Quality Neural Rendering
  • VR-NeRF: High-Fidelity Virtualized Walkable Spaces
  • Warped-Area Reparameterization of Differential Path Integrals

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    Journal

    Warped-Area Reparameterization of Differential Path Integrals

    Peiyu Xu, Sai Praveen Bangaru, Tzu-Mao Li, Shuang Zhao

    University of California, Irvine; Massachusetts Institute of Technology; University of California, San Diego

    SIGGRAPH Asia 2023RenderingDifferentiable RenderingPath IntegralMonte Carlo RenderingInverse RenderingReparameterization
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