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SIGGRAPH Asia 2025 · 全部 301 篇
  • Simplifying Textured Triangle Meshes in the Wild
  • Single-Image 3D Human Reconstruction with 3D-Aware Diffusion Priors and Facial Enhancement
  • Single-Shot Facial Capture using Polarized RGB Sinusoidal Illumination
  • Sketch2PoseNet: Efficient and Generalized Sketch to 3D Human Pose Prediction
  • SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes
  • Snapping Deployable Toroids for Modular Gridshells
  • Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agents
  • SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstruction
  • Solid-Shell Labeling for Discrete Surfaces
  • Sparse Cache Updates for Scalable Distributed Effect-Based Rendering
  • Sparse SVBRDF Acquisition via Importance-Aware Illumination Multiplexing
  • Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy
  • Spectral Prefiltering of Neural Fields
  • Spectral Reconstruction with Uncertainty Quantification via Differentiable Rendering and Null-Space Sampling
  • SPGen: Spherical Projection as Consistent and Flexible Representation for Single Image 3D Shape Generation
  • Split4D: Decomposed 4D Scene Reconstruction Without Video Segmentation
  • SRBTrack: Terrain-Adaptive Tracking of a Single-Rigid-Body Character Using Momentum-Mapped Space-Time Optimization
  • SS4D: Native 4D Generative Model via Structured Spacetime Latents
  • StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data
  • Star-Shaped Distance Voronoi Diagrams for 3D Metamaterial Design
  • Statistical Error Reduction for Monte Carlo Rendering
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Sparse SVBRDF Acquisition via Importance-Aware Illumination Multiplexing

Lianghao Zhang, Zixuan Wang, Fangzhou Gao, Li Wang, Ruya Sun, Jiawan Zhang

Tianjin University

SIGGRAPH Asia 2025ReconstructionSVBRDFMaterial AcquisitionIllumination MultiplexingAdaptive SamplingMicrofacet TheoryInverse Rendering
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