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SIGGRAPH 2025 · Reconstruction · 共 28 篇
  • Echoes of the Coliseum: Towards 3D Live streaming of Sports Events
  • EVA: Expressive Virtual Avatars from Multi-view Videos
  • Facial Appearance Capture at Home with Patch-Level Reflectance Prior
  • Hand-Shadow Poser
  • HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers
  • IMLS-Splatting: Efficient Mesh Reconstruction from Multi-view Images via Point Representation
  • LAM: Large Avatar Model for One-shot Animatable Gaussian Head
  • Monocular Online Reconstruction with Enhanced Detail Preservation
  • On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images
  • Photoreal Scene Reconstruction from an Egocentric Device
  • ScaffoldAvatar: High-Fidelity Gaussian Avatars with Patch Expressions
  • Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates
  • SOAP: Style-Omniscient Animatable Portraits
  • Splat and Replace: 3D Reconstruction with Repetitive Elements
  • Spline Deformation Field
  • SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars
  • StreamME: Simplify 3D Gaussian Avatar within Live Stream
  • TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling
  • The Mokume Dataset and Inverse Modeling of Solid Wood Textures
  • TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
  • Variational Surface Reconstruction Using Natural Neighbors

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    Conference

    ScaffoldAvatar: High-Fidelity Gaussian Avatars with Patch Expressions

    Shivangi Aneja, Sebastian Weiss, Irene Baeza, Prashanth Chandran, Gaspard Zoss, Matthias Nießner, Derek Bradley

    Technical University of Munich; Disney Research

    SIGGRAPH 2025Reconstruction
    3D Gaussian SplattingHead AvatarFacial ExpressionReal-Time RenderingNovel View Synthesis
    PaperProject
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