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SIGGRAPH 2023 · Rendering · 共 40 篇
  • Focal Path Guiding for Light Transport Simulation
  • Gloss-Aware Color Correction for 3D Printing
  • Inverse Global Illumination using a Neural Radiometric Prior
  • Kernel-Based Frame Interpolation for Spatio-Temporally Adaptive Rendering
  • Metameric: Spectral Uplifting via Controllable Color Constraints
  • Microfacet Theory for Non-Uniform Heightfields
  • Neural Biplane Representation for BTF Rendering and Acquisition
  • Neural Parametric Mixtures for Path Guiding
  • Neural Partitioning Pyramids for Denoising Monte Carlo Renderings
  • Neural Prefiltering for Correlation-Aware Levels of Detail
  • NeuSample: Importance Sampling for Neural Materials
  • Parameter-space ReSTIR for Differentiable and Inverse Rendering
  • Patternshop: Editing Point Patterns by Image Manipulation
  • Potentially Visible Hidden-Volume Rendering for Multi-View Warping
  • Progressive null-tracking for volumetric rendering
  • Random-Access Neural Compression of Material Textures
  • Recursive Control Variates for Inverse Rendering
  • Relighting Neural Radiance Fields with Shadow and Highlight Hints
  • Revisiting controlled mixture sampling for rendering applications
  • Scratch-based Reflection Art via Differentiable Rendering
  • Single Image Neural Material Relighting

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    Conference

    NeuSample: Importance Sampling for Neural Materials

    Bing Xu, Liwen Wu, Milos Hasan, Fujun Luan, Iliyan Georgiev, Zexiang Xu, Ravi Ramamoorthi

    University of California, San Diego; Adobe Research

    SIGGRAPH 2023RenderingNeural MaterialsImportance SamplingNormalizing FlowBRDFMonte Carlo Rendering
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