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SIGGRAPH 2024 · Rendering · 共 59 篇
  • Factorized Motion Fields for Fast Sparse Input Dynamic View Synthesis
  • From microfacets to participating media: A unified theory of light transport with stochastic geometry
  • GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
  • Holographic Parallax Improves 3D Perceptual Realism
  • LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer
  • LightFormer: Light-Oriented Global Neural Rendering in Dynamic Scene
  • Lite2Relight: 3D-aware Single Image Portrait Relighting
  • Mesh Neural Cellular Automata
  • Mob-FGSR: Frame Generation and Super Resolution for Mobile Real-Time Rendering
  • Modeling Ambient Scene Dynamics for Free-view Synthesis
  • Modeling Hair Strands with Roving Capsules
  • MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar
  • N-BVH: Neural ray queries with bounding volume hierarchies
  • N-Dimensional Gaussians for Fitting of High Dimensional Functions
  • NeRF as a Non-Distant Environment Emitter in Physics-based Inverse Rendering
  • Neural Bounding
  • Neural Control Variates with Automatic Integration
  • One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns
  • Path-Space Differentiable Rendering of Implicit Surfaces
  • PEA-PODs: Perceptual Evaluation of Algorithms for Power Optimization in XR Displays
  • Practical Error Estimation for Denoised Monte Carlo Image Synthesis

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    Conference

    Modeling Hair Strands with Roving Capsules

    Alexander Reshetov, David Hart

    NVIDIA

    SIGGRAPH 2024Rendering
    Hair RenderingRay TracingSwept SphereCapsuleBézier Curve
    PaperProject
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