SHARP-GS: Scalable High-fidelity Accelerated Rendering Pipeline for Ultra-high Resolution 3D Gaussian Splatting
Junran Ding, Weihang Liu, Yuke Li, Yizhou Wang, Antong Li, Qihan Ding, Xin Lou, Jingyi Yu
Conference
SIGGRAPH 2026
3D Gaussian Splatting
Real-Time Rendering
GPU Acceleration
Rasterization
Ultra-High Resolution
Virtual Reality