WATER: Watertight Tessellation for Real-Time Pixel-Accurate Rendering of Large-Scale Surfaces
Yajun Zeng, Yang Lu, Cong Chen, Ligang Liu
Journal
meta-only
SIGGRAPH Asia 2025
Rendering
Watertight Tessellation
Real Time Rendering
Pixel Accurate Rendering
Large Scale Surfaces
NURBS
Catmull Clark Subdivision
GPU Tessellation