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SIGGRAPH 2026 · Geometry & Modeling · 共 66 篇
  • DualBrep: A Dual-Field Continuous Representation for B-rep Modelling
  • Efficient Multiscale Lanczos Eigenpair Extraction
  • Explicit flows for implicit surfaces
  • Fast and Exact Winding Numbers for Triangle Meshes
  • Fast Cutting of Cage Based Deformation with Walk on Spheres
  • Fast Sparse Matrix Permutation for Mesh-Based Direct Solvers
  • gCDT: A Highly Parallel GPU Algorithm for Large-Scale Constrained Delaunay Triangulation
  • Generic Variational Spacetime Optimization of Vortex Core Manifolds
  • Global Discrete Optimization for Quad-Dominant Mesh Reduction
  • GPU-accelerated Certified Hausdorff Distance Between Triangle Meshes
  • Gradient Descent in the ALPS: Abstracted Low-Poly Stylization and Fabrication
  • Implicit Minimal Surfaces for Bijective Correspondences
  • Implicit Surface Compression — with Good Old Discrete Cosine Transform and Motion Compensation
  • InvSculpt: Inverse Sculpting Modeling via Controlled 3D Generation and a Vector Displacement Field
  • Iskra: A System for Inverse Geometry Processing
  • IsoGami: Rigid-Deployable Kirigami Materials From Isohedral Tilings
  • Kinematic Kitbashing
  • Learned Universal Interoperable Virtual Try-on
  • Learning Laplacian Eigenspace with Mass-Aware Neural Operators on Point Clouds
  • Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations
  • Manifold k-NN: Accelerated k-NN Queries for Manifold Point Clouds

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    Conference

    Gradient Descent in the ALPS: Abstracted Low-Poly Stylization and Fabrication

    Ruben Wiersma, Alexandre Binninger, Peizhuo Li, Tanguy Magne, Annika Öhri, Aviv Segall, Danielle Luterbacher, Marcel Padilla, Jing Ren, Olga Sorkine-Hornung

    ETH Zurich

    SIGGRAPH 2026Geometry & ModelingLow-PolyMesh StylizationScore Distillation SamplingVector GraphicsFabrication
    PaperProjectCode
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