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SIGGRAPH 2026 · Animation & Simulation · 共 58 篇
  • Boundary-aware Neural Model Reduction for PDEs
  • Buoyancy-driven Phase Separation in the Material Point Method
  • Component Modes Synthesis Method with Multiple Partitions for Large-scale Eigenvalue Problem
  • Computational Design of Terrestrial Robots with Anisotropic Friction
  • Deep Motion Warping via Phase-Conditioned Diffusion Autoencoder
  • DiffSurFlow: Efficient and Robust Differentiable Fluid Optimization via Surrogate Strategy on Flow Map
  • Distributed Affine Body Dynamics with Adaptive Consensus
  • Divide and Truncate: A Penetration and Inversion Free Framework for Coupled Multi-physics System
  • EchoAvatar: Real-time Generative Avatar Animation from Audio Streams
  • Efficient B-Spline Finite Elements for Cloth Simulation
  • Fast VEM Fluid Simulation
  • Floating-Point Robustness in Parametric Surface Continuous Collision Detection: From Algorithm to Benchmarking
  • GMT: A Geometric Multigrid Transformer Solver for Microstructure Homogenization
  • GPC: Large-Scale Generative Pretraining for Transferable Motor Control
  • Gradient Domain Reconstruction for Monte Carlo PDE Solvers
  • Heterogeneous Subspace Corrections for GPU Deformable Multibody Dynamics
  • Interactive Yarn-level Knitwear with Nested Douglas-Rachford Splitting
  • JGS2-GQ: Training-free 2nd Jacobi with Gaussian Quadrature
  • Kinetic Predicted-Moment Flux Reconstruction for High-Order High-Performance Fluid Simulation
  • LayerInbetween: Occlusion-Aware Stroke Correspondence and Inbetweening with Automatic Layering
  • LoBoFit: Flexible Garment Refitting via Local Bone Mapping Blending

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    Journal

    Fast VEM Fluid Simulation

    Runze Zhang, Bo Ren

    Nankai University

    SIGGRAPH 2026Animation & SimulationFluid SimulationVirtual Element MethodPhysics-Based AnimationBoundary Handling
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