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SIGGRAPH Asia 2024 · Geometry & Modeling · 共 56 篇
  • Approximation by Meshes with Spherical Faces
  • Architectural Co-LOD Generation
  • Bijective Volumetric Mapping via Star Decomposition
  • C^0 Generalized Coons Patches for High-order Cage-based Deformation
  • Chebyshev Parameterization for Woven Fabric Modeling
  • Computational Design of a Kit of Parts for Bending Active Structures
  • Controllable Shape Modeling with Neural Generalized Cylinder
  • Curly-Cue: Geometric Methods for Highly Coiled Hair
  • Deformation Recovery: Localized Learning for Detail-Preserving Deformations
  • Dense Server Design for Immersion Cooling
  • Designing triangle meshes with controlled roughness
  • DiffCSG: Differentiable CSG via Rasterization
  • Direct Manipulation of Procedural Implicit Surfaces
  • Dynamic Skeletonization via Variational Medial Axis Sampling
  • Enhancing the Aesthetics of 3D Shapes via Reference-based Editing
  • Exact and Efficient Intersection Resolution for Mesh Arrangements
  • Fast and Globally Consistent Normal Orientation based on the Winding Number Normal Consistency
  • FragmentDiff: A Diffusion Model for Fractured Object Assembly
  • GauWN: Gaussian-smoothed Winding Number and its Derivatives
  • gDist: Efficient Distance Computation between 3D Meshes on GPU
  • Hodge decomposition of vector fields in Cartesian grids

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    Journal

    Designing triangle meshes with controlled roughness

    Victor Ceballos Inza, Panagiotis Fykouras, Florian Rist, Daniel Häseker, Majid Hojjat, Christian Müller, Helmut Pottmann

    TU Wien; KAUST

    SIGGRAPH Asia 2024Geometry & Modeling
    Triangle MeshesSurface RoughnessArchitectural GeometryDiscrete Differential GeometryMesh Optimization
    Paper
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