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附近论文

SIGGRAPH Asia 2024 · 全部 265 篇
  • 360-degree Human Video Generation with 4D Diffusion Transformer
  • 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
  • 3D Reconstruction with Fast Dipole Sums
  • 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
  • A class of new tuned primal subdivision schemes with high-quality limit surface in extraordinary regions
  • A Cubic Barrier with Elasticity-Inclusive Dynamic Stiffness
  • A Dynamic By-example BTF Synthesis Scheme
  • A Flexible Mold for Facade Panel Fabrication
  • A Generalized Ray Formulation For Wave-Optical Light Transport
  • A Mesh-based Simulation Framework using Automatic Code Generation
  • A Plentoptic 3D Vision System
  • A Progressive Embedding Approach to Bijective Tetrahedral Maps driven by Cluster Mesh Topology
  • A Simple Approach to Differentiable Rendering of SDFs
  • A Statistical Approach to Monte Carlo Denoising
  • A Time-Dependent Inclusion-Based Method for Continuous Collision Detection between Parametric Surfaces
  • Accelerate Neural Subspace-Based Reduced-Order Solver of Deformable Simulation by Lipschitz Optimization
  • Actuators À La Mode: Modal Actuations for Soft Body Locomotion
  • AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius
  • Alignable Lamella Gridshells
  • All you need is rotation: Construction of developable strips
  • An Eulerian Vortex Method on Flow Maps
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A Mesh-based Simulation Framework using Automatic Code Generation

Philipp Herholz, Tuur Stuyck, Ladislav Kavan

SIGGRAPH Asia 2024Animation & SimulationMesh Based SimulationAutomatic Code GenerationDomain Specific LanguageSymbolic ComputingParallel ComputingCollision Handling
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